Monday, September 29, 2008

Necromancy


Legion of Everblight Nephilim Warrior completed


My workbench wil a lot of black-sprayed stuff


Some Khadoran models


I am aware I haven't updated my blog for about a month already. Real life got me snowed in apparently. I'm trying to bring back my momentum with updating the blogs I have at present time.

Looks like we'll be looking at megabattles for both WFB and 40K before the year ends, with the WFB megabattle under my coordination.

Tournament/league scene for WMH not looking too good. Most players seem to prefer casual games, with only a few willing to go competitive. Ebb and flow it seems. Hopefully it picks up soon.


Some hills I decided to make, to be donated to Fortress


Here the hills in action


Another shot of the custom hills


Fortress Table

I'm planning to make the table at Fortress prettier to play on. I already started with giving a pair of hills and forest bases.

Yeah the hill is black/somewhat black/grey. That's because the next step would be setting up either just heavy black cloth or black rubber or foam to cover up the table. The black is easiest on the eyes IMHO. The fact that I painted up the bases of my miniatures the same way has nothing to do with it. Really.

Blogroll Update

Kei drops updating his blog and adopts an automatic one for his XBOX. Check it out here.

Wednesday, August 27, 2008

WIP Nephilim Warrior



Started on Mando's Legion of Everblight Nephilim Warrior. He wanted it to be similar to how I painted Kei's Bog Trog Ambushers with heavy fleshy, brown and yellowish-brown tones.

I just tried my hand at painting again despite my aching limbs due to cheer-dance practice (plus Barby and Patrick were playing Resident Evil on the PS2, so I really couldn't play Guitar Hero even if I wanted to LOL).

Hopefully I'll get to finish it tonight. And apply the same technique on his Carnivean.

Sunday, August 24, 2008

Tomb Fleet Vyr Repulsed From Cuan Sector

I got to play in this year's 40K Grand Tournament. Details on Tomb Fleet Vyr.

Wednesday, August 20, 2008

Preparing for the 40K GT

The 40K Grand Tournament for this year will push through this Saturday. As such, I'm finishing up a few more details on the Necrons. Despite the tiring practice sessions for an office sportsfest, I'm still making significant headway to playing with a fully-painted 40K army by this weekend.

On a somewhat different note, I'll be putting up some new features for the WARMACHINE Philippines blog and something new for the local Warhammer Fantasy group.

Sunday, August 10, 2008

More Random Gaming


Summer Rampage 2008 is now officially over. I hope I've done well, but I guess I'll find out more this week. Above is one of my last games in SR`08 against Arvin's Magnus Agenda army. I was using Irusk in an Iron Rain build. Primarily I was just gunning for the Mayhem Rampage, but I had fun playing the list anyway.


I got the buzz in WFB back, thanks to Fred and Dexter. I'm still bummed about the new Daemons of Chaos rules, so I'm going to stick using the old Storm of Chaos rules instead. Above are some of the miniatures I got prepared for some gaming in Fortress or Dex's place.


Up there's Fred and his old Hordes of Chaos army. Also is my old army which evidently needs painting. I used a sampling of the new Daemons of Chaos rules with the army I used above. I'll be looking forward to using the Storm of Chaos again though.


Continuing with Kei's D&D campaign, I fashioned a pair of boards with penciled-in grids and covered it with plastic. That way Kei can just draw on whatever map, dungeon or feature on the grids and run the scenes there. Using the good old dry erase markers idea from WARMACHINE, too bad I didn't think of this earlier LOL

Wednesday, August 06, 2008

Kim's Gaming Spin

EJ has been crushing my Khador with his Cygnar every time we face off against each other. I'm going to give credit where credit's due - I'm gonna have to say EJ is THE top player now in the local WARMACHINE/HORDES scene! He'll be a tough gamer to beat in any tournaments or leagues in the future!

Back to my status in Summer Rampage 2008, I haven't been able to update my blog. Too much work at the office and too much time on my freelance stuff. Here's where I'm at so far:

Date: July 23, 2008 (Tuesday)
Kim's Vlad victorious over Arvin's Magnus via forfeit
Pointage and scenario: 500 points Contested Ground, Western Khador

Date: July 25, 2008 (Friday)
EJ's Darius victorious over Kim's Sorscha via casterkill
Pointage and scenario: 750 points Predominant Front, Northwestern Khador
EJ's Centurion performs MAGE CRUSHER Rampage on Sorscha!

Kim's Karchev victorious over Kei's Borka via casterkill
Pointage and scenario: 750 Predominant Front, Northwestern Khador
Kim's Behemoth performs MAGE CRUSHER Rampage on Borka!

Date: July 31 (Thursday)
Kim's (shink1m) Irusk victorious over Fred's Asphyxious (PantyMan) via forfeit
Pointage and scenario: 500 points Scattered Lines, Eastern Khador

Date: August 1 (Friday)
EJ's Epic Haley wins over Kim's eVlad
Pointage and scenario: 750 Ord

Kim's Epic Vlad wins over Fred's Asphyxious
Pointage and scenario: 750 Northern Cygnar

Date: August 2 (Saturday)
Fred's Asphyxious wins over Kim's Epic Butcher
Pointage and scenario: 750 Protectorate of Menoth

Kim's Sorscha wins over Fluffy's Harbinger
Pointage and scenario: 500 Ord

I think I have enough wins to get that Magus merit. Too bad I couldn't get any Finishing Moves done (I didn't get to play against any HORDES players during the time I was in Fortress). Ah well, there's always the next league.

I'm painting up 1,500 points worth of Khorne stuff for Daemons of Chaos. Hopefully the trip to Dexter's will push through this Friday. I'll demo a game with him and Fred then.

Wednesday, July 23, 2008

Summer Rampage: Western Khador Contested Ground

I got to play my first Summer Rampage 2008 game in via ninja lunchbreak! From last night's results (which is officially Day 1 of this year's SR), it seems Khador has taken Global Priority. And since Arvin will be playing his Magnus Agenda this time around, I got to pick where we'll be fighting. The choice was more of whimsy since I just asked what territory was still being contested (plus I wanted my first game to be in Khador as much as possible, good thing we had Global Priority, hehe). We rolled off and got Map 20 (the one with the wheat field and hedge rows) and Contested Ground for the scenario, but Arvin ended up getting first turn.

Arvin claimed he made a mistake by not putting focus on one of his three Nomads as his forces advanced forward. He had his Trenchers dug in on my left flank and his Steelhead Halberdiers hugging a hedge row on my right flank. Magnus and his three Nomads made a cautious but direct advance on the inner left territory.

With Vlad's Signs and Portents, I got to down a good deal of his Steelheads (which included their unit leader) with one of my Winterguard Mortar but Arvin made his Command check, and the Halberdiers stood their ground. The other Mortar Crew snagged some dug-in Trenchers, too. My Demolishers ran forward, providing some semblance of a screen for my Greylords. Both my Kodiak and Juggernaut took positions with running forward.

On his second turn, Arvin took to running his Nomads forward, jockeying for a good feat turn later. His Trenchers pulled back, continuing to pepper my Juggernaut with combined ranged attacks. The Halberdiers took to the inner right territory, maybe to lend support to Magnus or just a free bait. By doing so, he opened an opportunity for me to score a Control Point if I placed Eiryss there, but she'd be far from hitting Magnus if I did.

Before he ended his turn, Magnus popped Hit and Run - his three Nomads, laughing off the supposed free strikes from my Demolitions Corps, ran straight and positioned behind my Demolishers! Now all three can't be charged by the Men-O-War and my Juggernaut. Magnus finished off my bounding towards the outer left territory, taking concealment behind some hedges.

On my second turn, I had Vlad put a focus point on his Juggernaut, cast Signs and Portents and Blood of Kings. Vlad then advanced towards the Frenzied Nomad behind his line (Magnus has a spell called Frenzy), copied the knockdown ability of Magnus' Mechanikal Arm and brought the mercenary warjack down, doing some damage to it.

The Juggernaut on my left flank ignored Magnus in front of him and advanced towards one of the Nomads, snagging it with Critical Freeze and chopping off some metal from it as well.

The remaining Nomad had a Demolisher engaged, which gave it some defense bonus against the Greylords trying to Ice Cage it. But with Signs and Portents, the three spellcasters managed to freeze it, too. With Magnus' two Nomads frozen and another knocked down, MOW Demolition Corps with Back-swing under Signs and Portents destroyed two that were in the inner left territory.

Eiryss took the outer right territory, taking one of the Halberdiers with her death bolt. The remaining two were finished off by the Signs and Portents Mortar Crew. By then, three of the territories were all mine.

On the third turn, Magnus trotted over to the Juggernaut and broke it easily. But seeing the numerical advantage my Vlad already had on him, Arvin promptly tapped out.

Monday, July 14, 2008

WIP Long-overdue Behemoth


I've bought this Khador Behemoth since Mang's shipment came in way back a few years ago. I had included it in several attempts to repose and convert it to how the artwork for it is in the Apotheosis rulebook. In the end, I decided to scrap the ideas and go for default. I'm no Golden Daemon painter. I'm no tactical expert. I just aspire to be somewhat capable in both areas though.

It's almost done, even with the experimental step back into forced highlights. Hopefully I can finish it within the week. I'm working on the skills required to make it better before I work on Karchev.